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  • Google Got Games, And Still No One Noticed

    It’s true — I’ve been a bit slack in updating post-Austin GDC, as I’m still not quite up to speed, life-wise. Everything important is still inside boxes underneath other boxes behind other…

  • From Gotham To Smallville

    I’m back now, for the most part, from — if you weren’t following the ill-advised 75mph ‘tweet’s — a move from Chicago to Austin. The move, I should say up front, would…

  • Curious Confluence: The Mtn. Goats Do Mario Bros.

    I told you the one thing I know how to say, through the bright ringing drone of 8-bit choirs. I’ve got a remarkably long history with The Mountain Goats that stretches back…

  • Star Trigon: Mr. Driller’s ‘Lost Tapes’ Emerges On iTunes

    While everyone’s attention has been turned to the wild frontiers of its touchier big brother, a number of major publishers have been covertly sending out small bursts of genuinely excellent material to…

  • Spore: My God, It’s Full Of Stars

    With just a week and a half before the game’s official unveiling, the UK PC gaming league of gentlemen collectively known as RockPaperShotgun have been so kind as to reprint the feature…

  • Easy Riding With Human Highway’s Moody Motorcycle

    Back in the summer of 2007 I met with a lot of resistance when I predicted an as-yet un-Pitchfork’d Brooklyn band called Vampire Weekend would emerge as one of the Next Big…

  • Press Select To Continue

    As you may have spotted, as of the end of July I am no longer the editor of Gamasutra.com, a post I kept both part and full-time for the past two years.…

  • Gamasutra: Braben On WiiWare Launch Title LostWinds

    As The Outsider and Thrillville studio Frontier Developments announces LostWinds, its 3D platformer WiiWare launch title, Gamasutra talks to studio founder David Braben about the game’s collaborative genesis and his thoughts on…

  • Gamasutra: Talking To Tetris Creator Alexey Pajitnov

    When Gamasutra attended the GameCity conference in Nottingham, England late last year, we encountered a series of intriguing presentations, films and demonstrations centering around games, and presented in a film festival-esque format.…

  • Gamasutra: The David Braben Interview

    David Braben made his name by co-developing (with Ian Bell) Elite, a seminal space trading game originally released in 1984. The title is massively popular with European gamers, and prefigured the open…